segunda-feira, 17 de novembro de 2014

Novos monstros - Synchron Xtreme

Falai pessoal. Finalmente saiu novas cartas fodas de novo para meu pack mais aguardado, Synchron Xtreme! As novas cartas são, Rush Warrior, Synchron Carrier, Scrap Fist (quem não lembra desse nome que atire a primeira pedra) e Limit Over Drive. Vamos ver seus efeitos abaixo



Synchron Carrier
LV2  Earth Machine / Effect
0/1000
You can only use the effect of “Synchron Carrier” once per turn. You can Normal Summon 1 “Synchron” monster during your Main Phase in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)  If another “Synchron” monster you control is sent to the Graveyard as Synchro Material for a Warrior-Type or Machine-Type Synchro Monster: You can Special Summon 1 “Synchron Token” (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0).

(Quick Analysis: O ganha-pão do Juck Synchron realmente veio. SC ajuda em todas as Synchros do Deck mais primeiro temos que proteger ele. Outra coisa legal é que se o deck só tiver Junks nós poderemos usar a Double Summon para invocar 3 monstros!)











 Limit Over Drive -
Scrap Fist - Spell Quick-Play
Target 1 “Junk Warrior” you control; during this turn, if that monster attacks or is attacked by your opponent’s monster, apply all of the following effects.
-Your opponent cannot activate cards or effects until the end of the Damage Step.
-If it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
-Double all Battle Damage you opponent would receive.
-It cannot be destroyed by battle.
-Destroy that opponent’s monster at the end of the Damage Step.

Limit Over Drive - Spell Quick-Play
You can only activate 1 “Limit Over Drive” per turn. (1) Return 1 Tuner Synchro Monster and 1 non-Tuner Synchro Monster you control to the Extra Deck; Special Summon 1 Synchro Monster from your Extra Deck whose Level is equal to the combined Level of those 2 returned monsters, ignoring its Summoning condition.
 



Rush Warrior

 LV2 Wind Warrior / Effect
300/1200
You can only use each effect of “Rush Warrior” once per turn. During the damage calculations, if a “Warrior” Synchro Monster you control attacks or is attacked by a monster: You can send this card from your hand to the Graveyard; the ATK of that monster you control becomes double its current ATK during the damage step. You can banish this card from your Graveyard, then target 1 “Synchron” monster in your Graveyard; add it to your hand.

(Quick Analysis: ai já é sacanagem, outro monstro perfeito para o Junk Synchron! Rush Warrior serve para proteger nossos monstros e quando for destruído é só usar o JS que ta tudo concertado para uma Synchro ou seja, além dele proteger um pouco nossos monstros depois de sua morte ele te salva para invocar o Junk Warrior!)











Terminei entre vós em notícias.
"Let's meet soon or neever, only the future knows" Cya!

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